– Meta’s revenue surged by 22% year-over-year to $39 billion in Q2, surpassing Wall Street’s expectations, as stated in their earnings report.
– The company saw a 10% increase in ad impressions across its Facebook and Instagram apps, with the average price per ad also rising by 10%. The e-commerce, gaming, and entertainment, and media sectors were highlighted as key contributors to this growth.
– For Q3, Meta forecasts revenue between $38.5 billion and $41 billion, a strong outlook.
– During its Q2 earnings report, Meta elaborated on its AI vision, which helped it exceed analyst predictions. The company currently categorizes AI into two areas: core AI, which has supported its ecosystem for years, and generative AI, a newer and expensive technology that isn’t yet a significant revenue source but is seen as potentially transformative by executives.
– Analysts recognize generative AI as a potentially powerful tool for digital ad platforms but caution against relying too heavily on automation. Some marketers may be hesitant to relinquish too much control, as envisioned by Zuckerberg.
– “Meta is well-positioned to create value with generative AI for advertisers, but let’s be clear that it’s a long way off, if it happens at all, before CMOs will fully entrust AI to autonomously generate ad content,” commented Mike Proulx, Vice President and Research Director at Forrester, via email.
– Currently, much of Meta’s AI work happens behind the scenes. The company’s ad-ranking system, Meta Lattice, improved ad efficiency and performance in Q2, according to CFO Susan Li. More advertisers are also adopting Advantage+, a suite of AI-powered ad products designed to optimize ads across different formats and platforms. On the consumer side, Meta’s AI assistant, introduced widely last quarter, is on track to become the most popular offering in its category by the end of 2024.
– AI is also central to Meta’s long-term vision for the metaverse. However, the metaverse remains a costly endeavor: Reality Labs, the division developing augmented and virtual reality technology, incurred expenses of $4.8 billion in Q2, up 21% year-over-year, while generating $353 million in revenue. This represents its highest operating loss in two years, highlighting the challenges of scaling consumer adoption amidst rising costs.
– “It might be wise for Meta to narrow its metaverse ambitions,” Proulx suggested.
– Meta also made strides in streamlining its ad business in Q2, improving how ads are shown as users move between platforms like Facebook and Instagram, thereby increasing conversions and revenue without raising ad load. Additionally, it unified video recommendations on Facebook, combining Reels (similar to TikTok), long-form videos, and livestreams into a single experience.
– On the demand side, e-commerce brands continued to invest heavily in Meta’s platform to reach new customers. Chinese marketplaces like Temu and Shein attracted a large number of U.S. shoppers through aggressive social media campaigns. The Asia-Pacific and other global regions were the biggest drivers of ad impression growth in Q2, according to Li.